One of my biggest tasks on the VAL team, I had the pleasure of designing the style and direction of the Holo Meridian skin set. Working alongside my former lead Kevin Duc and senior concept artist Sean Bigham, they provided the foundations for the Judge and Melee designs making this a very collaborative project. Providing iconography and breakdown animations, along with the finisher mine designs and previs, I took the majority of ownership of Holo Meridian.
Credit for the vandal concept translation in 3D goes to Jerry Behm, which we both worked together to nail the space pirate look and branding on the weapons. Jared Swanson handled the melee 3D model and textures. Kudos to the OS team for doing an awesome job with 3D propagation to finish the set. Not to mention the vfx and tech artists involved, elevating the full experience for Holo Meridian.